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ARCH4324-1 / Spring 2025

Climate Justice + Digital Reenactments

In the face of escalating climate crises, this course examines the intersection of computational design with climate justice in an urban context. Students will investigate how environmental policies disproportionately affect marginalized communities and how computational design practices can give visibility and contestation to public discourse.

By studying ideas from climate economics, climate activism, environmental policies, and the history of participatory practices in urban space, the course will explore the role of computational tools in visualizing and re-enacting forms of citizenship and design strategies in urban spaces.

The course will take the form of critical readings, discussions, lectures, learning new computational workflows, and developing a single interactive project throughout the semester. Students will work between the Unity 3D game engine and photogrammetry and scanning workflows to produce models, datasets, animations, and interactive elements that simulate and narrativize concepts of climate justice and the impacts of urban policies in the city.

The course aims to cultivate a deeper understanding of the power dynamics at play in climate governance and the possibilities for design to contribute to a just-climate future.

The course is open to all students, and no prior programming experience is required.

Other Semesters & Sections
Course Semester Title Student Work Instructor Syllabus Requirements & Sequence Location & Time Session & Points Call No.
ARCH4324‑1 Spring 2026
Climate Justice + Digital Reenactments
Catherine Griffiths
115 Avery
M 11 AM - 1 PM
Full Semester
3 Points
12402